Text Rendering is working… sorta…

Complications of building an engine… I’ve been working on getting text to rendering in the engine. This is a pretty involved process. Here is where I am at now.

The text along the bottom of the screen is being generated by the rendering engine. Something is very wrong though. All the characters are up-so-down, as the olde saying goes, and I’m not exactly sure why the textures are up-so-down. I have some theories, like the projection matrix being messed up, but I’m not sure.

I also have some issues with the spacing of the characters in the screen. The only thing that seems to be for sure working is the shader, which is rendering color and some textures for characters.

The summer is running out faster than I can believe! I have a goal to get this text rendering portion of the engine to work, and then to get some advance physics done too.

If anyone is curious about this, here is an article about how game engines render text: https://learnopengl.com/In-Practice/Text-Rendering

Enjoy! And wish me luck!

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