I have never done this before. Everything I have ever posted before has been on social media. I’ve only ever talked about myself on Facebook, or a little bit on X, back when it was still twitter. I never knew what to say there, and I don’t know what to say here either.
I have been working on my game project for a long time now. I started in 2013 to really learn in earnest. I worked from 2016 until 2023 as a professional engineer, first as a Quality Engineer, and then as a Software Engineer. While I greatly enjoyed solve such interesting and complex problems, I also wanted to try and use my skills for myself.
In 2023, I was presented with an opportunity to try nothing but solo development on my game for 6 months, and I took full advantage of that time. I learned how to draw, and I became more comfortable with 3D art and painting. I was ready to really make a go of it.
I decided to keep working at a retail job to keep the lights on, and to allow myself the bandwidth to keep programming on my game. I am closer than ever now! The engine is started to com together, finally.
During Global Game Jam in 2025, I was able to get 3D rendering working like a dream. Since then, I have been working on various engine systems, and I’m making more progress every day.
I was going to wait to publish this site until I had something that people could download and play, but I think I’ll publish it now, so that I can show the progress that I am making here.
I am hoping that in the next few week, I’ll have a downloadable version of the demo that I made during game jam. I am working on a few final items that need to be worked out, and then I’ll be able to share the project.
I hope by June to have a game demo publish on Itch.io that people can download and try to play. I’m very excited for what I’ve been working on and I hope to show off more soon!
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